A downloadable game

A goal based advancement for Dungeons and Dragons or other tabletop RPG games. The system promotes player agency and character development.  A player gains experience by pursuing and succeeding Session Goals and Long-term Goals. Session Goals are goals set at the beginning of the session. Long-term Goals are set at character creation or the beginning of an arc. Experience is rewarded for completing Session Goals and actively pursuing Long-term Goals. 

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Goal Based Advancement.zip 77 kB

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